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Portal is a mage spell with mana cost 90 that allows to move groups of people from one location to another by opening a portal from one room to another. In order to cast portal, you need to use Locate Life to locate someone in the target room to get the magical key and then to:

> cast 'portal' <direction> <magical key>

(where <direction> is the direction in the room you are in that the portal exit will get created in). The portal lasts for a few ticks and can be entered by typing:

> enter portal

You may follow people into portals, and you may ride into portals if the room on the other end is rideable. Portals leading into a room may be noticed if you are using Detect Magic; if you are very skilled in Detect Magic, you will even see the magical key of the room the portal is coming from. Note that, even in the case of a successful portal to the intended destination, the key of the destination room as shown by Detect Magic will not necessarily be the key that was used to portal, but may be a newer key even if the old key is still valid.

Even when cast without backfire, portal has a noticeable failure rate if going to a location that is more than just a couple of zones away. This failure rate may be quite high for characters below legend level, characters that have not practiced portal to maximal possible percentage, or characters that are aiming to portal very far. A failed portal, also called a misportal, opens into a random locateable room that may be quite far away from the target room. A Black Númenorean may misportal into a room that Black Númenoreans cannot Teleport or portal from.

Syntax : cast 'portal' &lt;direction&gt; &lt;room key&gt; Type : Long range Accumulative: No Duration : Yes Casting : Extremely long Position : Standing Level : Level 18 Class : Magic User Min. Mana : 90 Example: > cast 'portal' up yaleque

This spell can be learned from:

GuildSessions
Erestor22
Lórien Mage Guild14
Spells
ClericBless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Energy Drain · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall
MageArmour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room
ShamanBlack Breath · Hold · Raise Dead
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