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Summon is a level 8 clericspell. It will transfer a creature or player to the location of the caster. The equipment will remain at the original location. To transfer the equipment too, use the Transfer spell. It can be used to quickly get a needed mobile, like a horse or a potential charmie of some type. Because of the high mana cost, it is however rarely used.

Wearing a ring (or collar for shape-shifting bears) can protect against being summoned involuntarily.

Syntax : cast 'summon' <victim> Type : Long range Accumulative: N/A Duration : No Casting : Extremely long Position : Standing Level : Level 8 Class : Cleric Min. Mana : 50 Example: > cast 'summon' carihr

This spell can be learned from:

GuildSessions
Forlond Cleric Guild18
Lórien Cleric Guild10

See also

Spells
ClericBless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Energy Drain · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall
MageArmour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room
ShamanBlack Breath · Hold · Raise Dead
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