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PropertyValue
Syntaxcast 'enchant' weapon object
TypeMiscellaneous
AccumulativeNo
DurationPermanent
CastingExtremely long
PositionStanding
Level12
ClassMagic User
Min. Mana90
Example> cast 'enchant' longsword

Enchant is a level 12 mage spell. It improves the weapon it is cast upon:

If the caster is level 12-17 it gives the weapon +5%ob, +1 damage.

If the caster is level 18-19 it gives the weapon +10%ob, +1 damage.

If the caster is level 20+ it gives the weapon +10%ob , +2 damage.

(Note: levels are for a mage, for another class it will be different)

This is a very difficult to master spell, requiring a high level, quite a few practices, and a ton of mana. Enchanters are loved and respected when they can be found. Generally people look for "max" enchants, so those who choose to take this generally wait until they can reach the highest of the three enchanting levels.

NOTE: Not all weapons can be enchanted.

This spell can be learned from:

GuildSessions
Erestor22
Lórien Mage Guild14

See also:

Spells
ClericBless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall
MageArmour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room
ShamanBlack Breath · Energy Drain · Hold · Raise Dead
SpecialCreate Focus · Corrupt

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