| Property | Value |
|---|---|
| Syntax | cast 'sanctuary' [recipient] |
| Type | Defensive |
| Accumulative | No |
| Duration | Yes |
| Casting | Extremely long |
| Position | Standing |
| Level | 18 |
| Class | Cleric |
| Min. Mana | 50 |
| Example | > cast 'sanctuary' |
Sanctuary (often abbreviated sanc) is a level 18 cleric spell. If cast on a player it limits the maximum hit point damage that the player can suffer per hit. It is primarily used to protect players when attacking very dangerous and hard hitting mobs. The maximum hit point damage is dependent upon the caster's wisdom and the target's willpower, but is usually a bit under 20 points of damage.
This spell can be learned from:
| Guild | Sessions |
|---|---|
| Forlond Cleric Guild | 6 |
| Lórien Cleric Guild | 25 |
| Rivendell Cleric Guild | 15 |
See also
| Spells | |
|---|---|
| Cleric | Bless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall |
| Mage | Armour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room |
| Shaman | Black Breath · Energy Drain · Hold · Raise Dead |
| Special | Create Focus · Corrupt |
