Playable Races
Your choice of race is the most important decision you make. It determines your starting location, your Statistics caps, and which factions will view you as a friend or foe.
Free Peoples (White Side)
These races generally start in Eriador (Bree, Blue Mountains, or the Shire) and are allied against the Shadow.
| Race | Notable Attributes |
|---|---|
| Elf | High mana, snow movement, immune to disease. |
| Half-Elf | Balanced between Man and Elf; good for versatile casters. |
| Dwarf | High constitution, magic resistance, expert smithing. |
| Hobbit | Small size, high dexterity, stealth and evasion bonuses. |
| Man | The most versatile race; fastest levelling and most class options. |
| Beorning | Unique shapeshifters who can transform into bears. |
Forces of the Shadow (Dark Side)
These races start in the service of Sauron and are at war with the Free Peoples.
| Race | Notable Attributes |
|---|---|
| Orc | Night vision, strong offensive bonuses in darkness. |
| Troll | Immense strength and health; massive unarmed damage. |
| Black Númenórean | Cunning and magical; high skill ceiling with camping abilities. |
Essential Race Guides
Some races have unique mechanics that require specialized knowledge:
- Troll Guide — How to survive as a Troll and master the "Smash" playstyle.
- Zaugurz Orc Guide — Comprehensive guide to playing an Orc of the Zaugurz tribe.
- Subraces — Detailed breakdown of the three sub-varieties for each race.
Racial Flavor
- Elven names · Dwarvish names · Orcish names
- Language — How communication works between the different peoples.
