
As with our own world, man is the most varied of the races. While one may be kind and gentle, another may be vicious and evil. Man is the 'standard' race, and are competent at most professions.
Men are one of the youngest races to have awakened on Arda. They are one of the most widespread races, having left their birthplace of Hildórien and traveled westward following the sun. In the ages since their awakening, men have built fortresses to guard against evil ranging from the northern wastes to the gates of Mordor as well as populated areas as far as the Lonely Mountain.
Men are divided into a number of subraces, the most notable of those being Beornings and Black Númenóreans. More commonly seen, though, are the Eriadoran, Dúnedain, and Rohirrim.

Men in Mume
Men within Mume are the only race with with the ability to excel in any class. As in Tolkien, they are one of the most common races. Men within Mume have some perks that other races don't have:
- Their moves regenerate at a quicker rate
- They have average stats
- They are able to travel in all terrain without any difficulties
Sub-races
The sub-races of Men have additional modifications and unique bonuses.
Eriadoran
The common people of northwestern Middle-earth, often centered around Bree. Recommended for beginners.
- Practices: Start with 5 bonus practice points.
- Hospitality: Friendly inns treat them as locals for rent.
- Citizenship: Easier to obtain Tharbad citizenship.
Rohirrim
The Horse-lords of Rohan. Stern and fierce, they are masters of cavalry.
- Horsemanship: Start with a bonus to the Ride skill. Their mounts are more obedient and less likely to throw them.
- Cavalry Combat: Increased effectiveness when using stabbing weapons while mounted.
- Hometown: Cheaper rent in Rohan.
Dúnedain
The "Men of the West," survivors of Númenor. They are tall, long-lived, and noble.
- Sixth Sense: Natural passive Detect Evil ability.
- Swordsmanship: Better defense when using bladed weapons.
- Wilderness: Excellent trackers and natural teachers who share ranger knowledge with followers.
- Elven Friends: Can pray to Rivendell without visiting it first and are welcomed in Lórien more easily.
Beorning
Shapeshifters from the Anduin Vale who can transform into great bears.
- Metamorphosis: Can use the metamorph command to change into a Bear.
- Bear Might: Massive strength and health, causing vicious bare-paw damage.
- Survival: Can forage for food and water.
- Note: Bears have severe equipment restrictions and cannot cast spells.
Black Númenórean
Corrupted descendants of Númenor who serve the Shadow.
- Necromancy: Increased mana regeneration and lower backfire rate under magical darkness.
- Venom Mastery: Vials of poison and envenomed weapons last twice as long. High proficiency in mixing poison/antidote herblores.
- Fell Beasts: Carried further by Fell Beasts than anyone else.
- Penalties: Cannot become immortal, suffer from depression, and must camp instead of using city rents.
| Classes & Races | |
|---|---|
| Classes | Warrior · Mage · Cleric · Thief · Ranger |
| Free Peoples | Man · Elf · Half-Elf · Dwarf · Hobbit · Beorning |
| Shadow | Orc · Troll · Black Númenórean |
