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Gimli

Dwarves are a tough and sturdy people, the creation of Mahal, the Vala Aulë. They are stubborn and aggressive, yet honourable and steadfast companions. The Dwarves have had probably the most disastrous time in the Third Age, with their homes being taken from them, most notably the Mines of Moria which they call Khazad-dûm. Today the main strongholds of Dwarves are in the East.

Dwarves in MUME

Although short, they contain a great strength and hence can make excellent warriors. They can carry a heavier load on their shoulders than other races without exhausting themselves. Their stoutness, however, reduces their agility, and for this reason they tend to make terrible thieves. Being short, Dwarves do not find themselves at ease when mounting horses.

They speak their native language of Khuzdul, as well as Westron the common language of men.

Dwarves get

  • +5% OB when not mounted and wielding an axe.
  • maluses when riding larger horses and thus should ride mules or ponies instead.

Dwarven players can start the game in the Tower Hills, Bree, Fornost, and are the only race which can start in the Blue Mountains.

Sub-races

There are three clans of Dwarves in MUME, each with their own traditions and minor bonuses.

Longbeard

Durin's Folk, the oldest and wisest of the clans. They seek to reclaim their former glory in Khazad-dûm.

  • Resilience: Hard to faze, they recover quicker from stuns.
  • Perception: Sixth sense for finding hidden riches.
  • Utility: Average bonus to mining and bashing exits.

Firebeard

Master weaponsmiths known for their unforgiving tempers. They are relatively slim and athletic.

  • Battle Fury: Receive an offensive bonus after dealing or receiving a critical strike.
  • Craftsmanship: Sharpen weapons faster than anyone else.
  • Combat: Bonuses to the bash skill and bashing exits.

Broadbeam

Great armourers who are cool-headed and deliberate in battle. They are heavy-set and take excellent care of their gear.

  • Maintenance: Their armour wears out at a greatly reduced rate.
  • Bravery: Less likely to panic or be affected by fear.
  • Defensive: Receive an increasing parry bonus as their health drops low.
  • Utility: Greatly increased bonus to bashing exits.
Classes & Races
ClassesWarrior · Mage · Cleric · Thief · Ranger
Free PeoplesMan · Elf · Half-Elf · Dwarf · Hobbit · Beorning
ShadowOrc · Troll · Black Númenórean

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