Strength is a level 7 cleric spell, giving the target 1-3 extra strength for a period of time. The amount of bonus strength gained depends on the caster's proficiency with the spell. Syntax : cast 'strength' [recipient Type : Miscellaneous Accumulative: No Duration : Yes Casting : Very long Position : Standing Level : Level 7 Class : Cleric Min. Mana : 20 Example: > cast 'strength' warmaster
This spell can be learned from:
| Guild | Sessions |
|---|---|
| Druid | 3 |
| Forlond Cleric Guild | 8 |
| Harlond Cleric Guild | 3 |
| Lórien Cleric Guild | 10 |
| Minas Brethil Cleric Guild | 3 |
| Rivendell Cleric Guild | 18 |
| Tharbad Cleric Guild | 3 |
See also
- Bless, Darkness, Protection From Evil, Sanctuary, Strength
| Spells | |
|---|---|
| Cleric | Bless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Energy Drain · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall |
| Mage | Armour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room |
| Shaman | Black Breath · Hold · Raise Dead |
| Special | Create Focus |
