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Armour is a level 3 magespell that improves the caster's absorption for the duration of the spell. The duration and amount of absorption gained is dependent on the caster's knowledge. Generally considered a must-have spell for all casters.

Syntax : cast 'armour' [self-only Type : Defensive Accumulative: No Duration : Yes Casting : Long Position : Standing Level : Level 3 Class : Magic User Min. Mana : 30 Example: > cast 'armour' This spell can be learned from:

GuildSessions
Forlond Mage Guild8
Harlond Mage Guild3
Lórien Mage Guild16
Minas Brethil Mage Guild1
Rivendell Mage Guild12
Tharbad Mage Guild12

See also:

Spells
ClericBless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Energy Drain · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall
MageArmour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room
ShamanBlack Breath · Hold · Raise Dead
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