| Property | Value |
|---|---|
| Syntax | cast 'armour' [self-only] |
| Type | Defensive |
| Accumulative | No |
| Duration | Yes |
| Casting | Long |
| Position | Standing |
| Level | 3 |
| Class | Magic User |
| Min. Mana | 30 |
| Example | > cast 'armour' |
Armour is a level 3 mage spell that improves the caster's absorption for the duration of the spell. The duration and amount of absorption gained is dependent on the caster's knowledge. Generally considered a must-have spell for all casters.
This spell can be learned from:
| Guild | Sessions |
|---|---|
| Forlond Mage Guild | 8 |
| Harlond Mage Guild | 3 |
| Lórien Mage Guild | 16 |
| Minas Brethil Mage Guild | 1 |
| Rivendell Mage Guild | 12 |
| Tharbad Mage Guild | 12 |
See also:
| Spells | |
|---|---|
| Cleric | Bless · Blindness · Break Door · Breath of Briskness · Create Food · Create Water · Cure Blindness · Cure Critic · Cure Disease · Cure Light · Cure Serious · Curse · Darkness · Detect Evil · Detect Poison · Dispel Evil · Divination · Fear · Harm · Heal · Poison · Protection From Evil · Remove Curse · Remove Poison · Sanctuary · Sense Life · Smother · Strength · Summon · Transfer · Word of Recall |
| Mage | Armour · Block Door · Burning Hands · Call Familiar · Call Lightning · Charm · Chill Touch · Colour Spray · Control Weather · Create Light · Detect Invisibility · Detect Magic · Dispel Magic · Earthquake · Enchant · Find the Path · Fireball · Identify · Lightning Bolt · Locate · Locate Life · Locate Magic · Magic Blast · Magic Missile · Night Vision · Portal · Scry · Shield · Shocking Grasp · Shroud · Silence · Sleep · Store · Teleport · Ventriloquate · Watch Room |
| Shaman | Black Breath · Energy Drain · Hold · Raise Dead |
| Special | Create Focus · Corrupt |
