The missile weapons skill is a thief skill that governs all ranged combat in MUME. Unlike melee weapons, ranged weapons require appropriate ammunition to function — you cannot fire a bow without arrows.
Ranged weapons and their ammunition
| Weapon | Ammunition | Speed | Damage |
|---|---|---|---|
| Elven shortbow | Arrows | Very fast | Average |
| Orkish shortbow | Arrows | Very fast | Average |
| Light crossbow | Bolts | Average | Average |
| Crossbow | Bolts | Slow | Massive |
| Sling | Round stones | Fast | Very little |
Ammunition types
- Arrows: ash arrow (poor accuracy, little damage) · war arrow (awful accuracy, more damage)
- Bolts: bolt · blackened bolt · metal-cased bolt (strongest)
- Stones: round stone (weakest option, but free and abundant)
Usage tips
- Higher missile weapons skill improves accuracy and partially offsets poor accuracy ratings on some ammunition.
- Keep ammunition in a container to save inventory slots; you can load from a container directly.
- Ranged attacks work at range — you can shoot mobs before they close to melee distance.
Missile weapons deal additional essence damage when used against creatures of the opposing side.
See also
- Ranged weapon — Full list of ranged weapons.
- Newbie Guide to Missile Weapons — Detailed beginner guide.
| Skills | |
|---|---|
| Warrior | Bash · Charge · Kick · Endurance · Parry · Rescue · Cleaving weapons · Concussion weapons · Slashing weapons · Stabbing weapons · Two-handed weapons · Unarmed |
| Ranger | Bandage · Climb · Ride · Swim · Wilderness · Awareness · Track · Command · Leadership · Dark oath |
| Thief | Attack · Backstab · Dodge · Escape · Hide · Sneak · Envenom · Pick · Search · Steal · Missile · Piercing |
