Quest items are special objects in MUME that are required to complete specific quests. They differ from ordinary equipment in several ways:
- They are often flagged Nosell — meaning shops will not buy them.
- They may be Nosummon or otherwise restricted to prevent abuse.
- They frequently have no practical combat value on their own; their purpose is to be delivered, shown, or used at a specific location.
Common quest item types
- Delivery items — objects that must be transported from one NPC to another.
- Proof items — trophies or tokens (e.g., a monster's head or a specific drop) that prove a task was completed.
- Keys or access items — items that unlock areas or progression in a quest chain.
- Materials — components needed to craft or complete something for an NPC.
Quest items often have a Nosell and Nodrop flag to ensure they stay with the questing character. Some are unique artifacts with limited spawns.
See also
- Quest — Overview of the quest system.
- Hero — Many quest items are tied to Hero-tier quests.
- Legend Home Equipment — High-tier equipment rewards from quests.
| Items | |
|---|---|
| Armour | Head · Neck · Body · Arms · Hands · Legs · Feet · Shields · Cloaks · Belts |
| Weapons | Charging · Cleaving · Concussion · Piercing · Slashing · Smiting · Stabbing · Ranged · Ammunition · Embed |
| Other | Containers · Rings · Wrist · Food & Drink · Scrolls · Boats · Miscellaneous |
