Keys are items used to lock and unlock doors, chests, hatches, and other lockable objects in MUME. Each key corresponds to one or more specific locks. Using the wrong key on a lock does nothing.
Usage
unlock <door> with <key>— unlocks a door or container.lock <door> with <key>— locks it again.knock <door>— knocks on a locked door to alert those inside.
Keys are often found as loot, purchased from shops, or rewarded by NPCs. Some keys are quest-critical or grant access to restricted areas. Losing a key may lock you out of important locations permanently until you find another.
Notable uses
- City gates — some gates require a key after curfew.
- Dungeon doors — many inner chambers in Moria and other dungeons are locked.
- Chests — locked containers holding valuable loot often need specific keys.
See also
| Items | |
|---|---|
| Armour | Head · Neck · Body · Arms · Hands · Legs · Feet · Shields · Cloaks · Belts |
| Weapons | Charging · Cleaving · Concussion · Piercing · Slashing · Smiting · Stabbing · Ranged · Ammunition · Embed |
| Other | Containers · Rings · Wrist · Food & Drink · Scrolls · Boats · Miscellaneous |
