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In the well-organized towns of the Free Peoples of Arda, criminals are put in jail. A character accumulates a negative justice rating by committing crimes — attacking citizens, stealing, or killing guards — within a city.

When a jailed character logs in, they find themselves in a jail cell and cannot move or act freely until they have served their sentence or are pardoned. The jail mechanic is a significant penalty that discourages griefing and criminal behaviour in safe zones.

Avoiding jail

  • Stay law-abiding within city limits: don't attack citizens or guardsmen.
  • Dark-side characters (Orcs, Trolls) are generally kill-on-sight in Free Peoples cities and should avoid them entirely.
  • Negative justice can be reduced over time or by paying fines, depending on the city's rules.

See also

  • Justice — The justice rating system that triggers jailing.
  • CitizenNPCs whose protection the justice system enforces.
  • Cities — The towns where the jail mechanic applies.

MUME Wiki — community documentation for Multi-Users in Middle-earth