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Mechanics ​

Understanding the underlying mechanics of MUME will help you optimize your character and better navigate the complex world. This page covers various game mechanics and concepts.

Gameplay Mechanics ​

Direction ​

The primary way to move through Middle-earth. Valid directions are North, South, East, West, Up, and Down. Mastering rapid movement via directions is a key skill.

Effort ​

A measure of physical exertion. Different actions require different levels of effort, affecting your character's fatigue.

Jail ​

A place of confinement for those who break the law in certain cities. Law-abiding citizens should avoid the inside of these cells.

Knock ​

A command used to request entry at a locked door or gate. Often used at city gates during the night.

Levels ​

A measure of a character's progress and power. As you gain experience, you will increase in level and gain access to new abilities.

Movement ​

The act of traveling from one room to another. Movement costs vary depending on the terrain and your character's equipment.

Room ​

The basic unit of location in the game world. Each room has a description and potential exits.

MUME Guides
First Hour SurvivalQuick Start & Cheat Sheet · Basics Index · Stats · Combat Safety · Death & Recovery · Game Info
Adventuring & GrowthMoving & Exploring · Food & Cooking · Leveling 1–12 · Quests · Guilds & Practicing · Travel Points
Classes & RacesRaces Guide · Warrior · Scout · Shaman · Troll · Orc · Casters
Advanced & ToolsRare Useful Info · Advanced Stats · MMapper · PK Rules · Moria Strategies

MUME Wiki — community documentation for Multi-Users in Middle-earth